Say,say,say.

Textventures and builder games, on the road to a band of my own.

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Projects

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The story

Why "saycubed"?

  1. Track 1

    Say Say Say

    The name comes from "Say Say Say," the song Michael Jackson and Paul McCartney recorded together. The story goes that Paul told Michael that owning song royalties was the way to keep your wealth. Michael took the advice and went on to buy the catalog that held the Beatles' songs. Say it three times and you get saycubed.

  2. Track 2

    A band without the music

    I've always wanted to have a band, but I'm not very musical. So the plan became to own the songs instead: buy song royalties and tokenize them as NFTs. That turned out to be too close to securities, so I took the idea in another direction.

  3. Track 3

    Textventures with the Nifty Wizards

    As part of the Nifty Wizards clan, I used saycubed to build Textventures: choose-your-own-adventure stories that moved players through the Nifty Wizards Telegram groups, collecting NFTs and learning what it means to be a wizard.

  4. Track 4

    The first Tavern Builder

    Soon after, I created the first Tavern Builder.

  5. Track 5

    Tavern Builder returns, plus the kitchen

    Tavern Builder is back, with a second level: Kitchen Builder.

  6. Next up

    Band Builder

    Everything leads here. Band Builder is a Textventure where you build and market a band. It brings the idea back to where it started: a band, and the royalties that come with it.

    $FAME$FANS$ROYALTIES